Try out NBA 2K21 MT brand new gameplay controllers using its presentation in two weeks
Seriously, if you put movie of NBA 2K21 side by side with NBA 2K20 I would challenge you to see the gap in the graphics. This isn't a dreadful thing, because this franchise has a long history of becoming among those best-looking sports games out there, but it is a little disappointing to see how little has changed year over year. That means last year's flaws have taken over: gamers still seem good, but outside of those superstars such as Kawhi Leonard and LeBron James there's something a small generic about the designs.
Some faces have too little detail and unusually large players such as Shaquille O'Neal (who is rostered on the"All-Time Lakers" squad available in the demo) do not own the same type of enormous presence they do in real life.
Luckily, the more time I spent with all the brand new shot-stick mechanic, the more NBA 2K21 started to distinguish itself. The new shot meter, which requires aiming shots rather than just timing them, is used entirely with the right analog stick. It requires a straight pull down (or upward, when driving toward the basket) and then centering the rod inside of the sweet spot on the meter. Not only did I find this brand new shot meter vastly more challenging, it also fixed a handful of other issues I have had with NBA 2K for ages.
First and foremost, I never need to worry about accidentally hurling up a shot when I'm trying to make a dribble move. Pulling directly back on the analog stick and holding it there will lead to a shot, while any flicks or alternative faster motions will end in a rotational movement. The brand new shot meter opens up the right-stick for use completely for dribbling moves, which includes the capacity to size-up or use escape dribbles. Everything feels a lot cleaner, which is a nice change for a series where matters Buy 2K MT were beginning to feel overly cluttered to control.